This four part video presentation, explores the ethical considerations in recording play traces and developing game characters. The content of this presentation was the result of an Oxford e-research centre, Digital Social Research Community funded (ESRC) project. This project was led by Pirashanthie Vivekananda-Schmidt (Sheffield Medical School) and Daniela Romano (Sheffield Computer Science Department). For the full paper please email firstname.lastname@example.org.
Part 1 of 4: http://youtu.be/RwrQUNMmbEM
Part 2 of 4: http://youtu.be/tXFR80NlilQ
Part 3 of 4: http://youtu.be/mYH30nDmG4k
Part 4 of 4: http://youtu.be/bVwC-M4DRSs